First read about this over at handverker. Hadn't heard anything else about it so I did some more digging and tried my had at "Acetone Fuming". Basically, you let the fumes from acetone melt the printed part a little bit to smooth things out.
First attempt involved a tupperware container, some acetone, and a few hours of soak time. Didn't work out so well- the part was fairly thin walled and it just crumpled up.
Second attempt I tried it again the same way on a thicker part... but gave up after about an hour.
Part:
Fuming set up:
Did a little more research and learned a few more things. HEAT helps this process out a LOT. Speeds it up and seems to make the whole part flow out more evenly.
First step was to build me a catch plate. Took an old hanger and a grass screen from a Briggs & Stratton lawnmower engine, and bent 'em up.
Theory being the part will sit on a piece of pipe up out of the acetone, the catch tray will sit in the acetone until I'm ready to take the part out, like so.
Found an old #10 can, put maybe half an inch of acetone in the bottom, and put the whole thing on my printer bed. Turned the bed heater on and set it to 90 degrees C.
Once it was warmed up, I set the pipe, catch tray, and part in there.
Quick cover out of tin foil.
It was weird, you can't see anything but when you stick your hand in there you can feel instantly where the fumes are- they condense on your skin and your skin gets cold.
10 minutes in.
I probably should have heated it up more before I put the part in. Eventually it got warm enough that the acetone started to "boil".
About 20 minutes in.
Short vid of the fuming:
Part out, after roughly 25 minutes of cooking and 15 minutes of "cooling down" in the can.
Another 10 minutes and the part has started to get harder again. Still soft enough that if I squished it it would leave finger prints.
Bottom, where it sat on the pipe. I have an idea for this I'll show you in a bit...
Finished part on the right, first attempt on the left. Came out pretty nice! The part is MUCH smoother and a whole lot shinier.
I think it would work a lot better if I had let the acetone heat up more before I put the part in- the bottom half looks really good, the top half didn't get as much exposure and it's not as smooth.
Wednesday, April 10, 2013
Tuesday, April 09, 2013
Mendelmax 2.0, latest project and more review!
So here's the project I've been toying with for the last week or so.
Been experimenting with Sketchup and all of the cool plugins- taught
myself how to skin shapes, joint push/pull, and a few other tricks I
scrounged up to make this work. If you use Sketchup, be sure to stop in at http://sketchucation.com/ and set up an account so you can download all of the free plugins!
Also have become a lot more proficient at understanding the Netfabb software and repairing exports .stl's. Getting the printer set up and running now has become a breeze, although I am still playing with Slic3r settings trying to get things more better-er.
Helicopter time. There was honestly no real thought put into this effort, and it shows a bit but I think it turned out nice. Started with a blade, printed it, made the next part, printed it, saw how it fit, made changes if necessary, and here's the final product.
Sketchup files:
Printed parts. I made a different tail than the one pictured here...
Get a tube of crazy glue and start assembling. The shell did require some triming to get to fit right- mainly due to warping. Getting better at controlling that.
Plan on printing something to replace the screw, but for now...
Again, I've got a different tail now.
And fully assembled with the old tail.
"Finished", for now...
I want to add some turbojet exhaust pipes out the back here some day...
I think the print quality is great!
Learning all sorts of things. Need to keep the bed temps up higher to prevent warping- very noticeable on the body halves. Tolerances aren't quite what I'd like- sometimes printing a 2mm hole the hole turns out more like .5mm if the z-axis isn't set just right for the first layer. More my problem, probably should set up some endstops.
All in all, I'm still very impressed with the capabilities of the Mendelmax 2.0. The quality I think is great, but I don't have any other prints from other printers to compare it to. Speed is very adequate, reliability for me so far has been a non-issue. I have had a few bugs to sort out, but they have all been solely electronics related. The worst problem I've encountered so far with the hardware end of the printer is the belts- the printed tensioner on the y axis tends to twist a bit and the belt started to rub on the side of the frame. Adjusted it once and it's been fine ever since. Still need to install my updated z-axis parts too.
The electronics end of these things seems to be a never ending excersize in tinkering. I'm forever altering Slic3r settings or trying different configurations with the control board or firmware. Good think I like tinkering!
My students are working on their Sketchup projects right now, so I'm hoping to start running their prints by this time next week!
Also have become a lot more proficient at understanding the Netfabb software and repairing exports .stl's. Getting the printer set up and running now has become a breeze, although I am still playing with Slic3r settings trying to get things more better-er.
Helicopter time. There was honestly no real thought put into this effort, and it shows a bit but I think it turned out nice. Started with a blade, printed it, made the next part, printed it, saw how it fit, made changes if necessary, and here's the final product.
Sketchup files:
Printed parts. I made a different tail than the one pictured here...
Get a tube of crazy glue and start assembling. The shell did require some triming to get to fit right- mainly due to warping. Getting better at controlling that.
Plan on printing something to replace the screw, but for now...
Again, I've got a different tail now.
And fully assembled with the old tail.
"Finished", for now...
I want to add some turbojet exhaust pipes out the back here some day...
I think the print quality is great!
Learning all sorts of things. Need to keep the bed temps up higher to prevent warping- very noticeable on the body halves. Tolerances aren't quite what I'd like- sometimes printing a 2mm hole the hole turns out more like .5mm if the z-axis isn't set just right for the first layer. More my problem, probably should set up some endstops.
All in all, I'm still very impressed with the capabilities of the Mendelmax 2.0. The quality I think is great, but I don't have any other prints from other printers to compare it to. Speed is very adequate, reliability for me so far has been a non-issue. I have had a few bugs to sort out, but they have all been solely electronics related. The worst problem I've encountered so far with the hardware end of the printer is the belts- the printed tensioner on the y axis tends to twist a bit and the belt started to rub on the side of the frame. Adjusted it once and it's been fine ever since. Still need to install my updated z-axis parts too.
The electronics end of these things seems to be a never ending excersize in tinkering. I'm forever altering Slic3r settings or trying different configurations with the control board or firmware. Good think I like tinkering!
My students are working on their Sketchup projects right now, so I'm hoping to start running their prints by this time next week!
Monday, April 08, 2013
Sticky Stuff
Thought I'd share this neat trick I learned to make prints stick to the table better. I've been experimenting with ABS in my Mendelmax 2.0, for no other reason than that's what I ordered... I'm getting better results with less warpage the more practice I get, but this little trick has been by far the most useful thing for successful prints.
First you need to make up some of this splooge. Its nasty smelling but cheap and effective. Find a container and fill it about half full with Acetone. Gather up a bunch of your ABS scraps and dump them in there, put the lid on, and shake it up. After a while you are left with a slurry like this:
Once you have the slurry, use a cotton ball and spread it around the glass. Do a few even coats, crossing directions. Seems to work a lot better if the bed is SORTA warm- maybe 40-50 degrees.
Bed before prep:
Bed during and after:
Run a print, then watch as we peel it off. It can be really hard to get off while the bed is still hot, plus I've noticed that parts seem to warp more if I pull them off before they have had a chance to cool.
Print removed:
Take a razor blade and clean the skin stuff off. Kind of a pain in the butt because it static-sticks to EVERYTHING.
Cleaned up print!
Great use for old scraps. The stuff stinks to high heaven but has been pretty effective. Next best thing I've found to prevent warpage with ABS is cranking the bed temp WAY up- I start my prints at 90 degrees Celsius so I don't have to wait for hours for it to heat up and start the print. Once the print has started I crank it up to 100, although it really struggles to get that hot. Still get some warpage that way, but hey, I'm impatient.
First you need to make up some of this splooge. Its nasty smelling but cheap and effective. Find a container and fill it about half full with Acetone. Gather up a bunch of your ABS scraps and dump them in there, put the lid on, and shake it up. After a while you are left with a slurry like this:
Once you have the slurry, use a cotton ball and spread it around the glass. Do a few even coats, crossing directions. Seems to work a lot better if the bed is SORTA warm- maybe 40-50 degrees.
Bed before prep:
Bed during and after:
Run a print, then watch as we peel it off. It can be really hard to get off while the bed is still hot, plus I've noticed that parts seem to warp more if I pull them off before they have had a chance to cool.
Print removed:
Take a razor blade and clean the skin stuff off. Kind of a pain in the butt because it static-sticks to EVERYTHING.
Cleaned up print!
Great use for old scraps. The stuff stinks to high heaven but has been pretty effective. Next best thing I've found to prevent warpage with ABS is cranking the bed temp WAY up- I start my prints at 90 degrees Celsius so I don't have to wait for hours for it to heat up and start the print. Once the print has started I crank it up to 100, although it really struggles to get that hot. Still get some warpage that way, but hey, I'm impatient.
Tuesday, April 02, 2013
3D Print Practicing / Testing: Model Helicopter.
New project to, uh, keep me out of trouble? Yeah, like I don't have
enough projects going already... Had this idea kickin around, and have
been wanting to test some capabilities. Seems like this is a good way
to do it.
Been learning a TON about Sketchup through this process too- For the most part I've only been using the base free version of it with no special add-ons. Downloaded and installed several plugins and am blown away with the capabilities of this free program. Lofts, skins, fredoscale, all sorts of ruby's that can do cool stuff. Here's what I've got done so far.
Blades and tail fins were made by using a loft tool and "skinning" a wireframe shape. Super easy.
The shell was a little harder. Made it again with a wireframe, then skinned it. The hard part was getting a thickness to the shell- used the freescale tool to push/pull it out to 1mm thick, but I had to do a lot of cleanup to the lower edge to get it to sit "flat" on the printer plate.
Main reason I wanted to do this was to test the "overhang" capabilities. I'm impressed. The inside isn't all that pretty but overall I think it came out GREAT. Will probably add one crossbar in the center for additional support and to help attach it to the inner frame I still have to make. The center wouldn't have been so melty if I'd been able to move the extruder when the print finished. Need to change that in the gcode so the heat doesn't soften parts if I cant get the part off right away.
I think it's turning out great for just spitting a few things out of Sketchup to practice on. We'll see how the finished product turns out.
On an educational note- my students started working with Sketchup this week. That means in another week or two, they should be pretty close to having some printable projects, so watch for some 7th grade Hotwheels!
Been learning a TON about Sketchup through this process too- For the most part I've only been using the base free version of it with no special add-ons. Downloaded and installed several plugins and am blown away with the capabilities of this free program. Lofts, skins, fredoscale, all sorts of ruby's that can do cool stuff. Here's what I've got done so far.
Blades and tail fins were made by using a loft tool and "skinning" a wireframe shape. Super easy.
The shell was a little harder. Made it again with a wireframe, then skinned it. The hard part was getting a thickness to the shell- used the freescale tool to push/pull it out to 1mm thick, but I had to do a lot of cleanup to the lower edge to get it to sit "flat" on the printer plate.
Main reason I wanted to do this was to test the "overhang" capabilities. I'm impressed. The inside isn't all that pretty but overall I think it came out GREAT. Will probably add one crossbar in the center for additional support and to help attach it to the inner frame I still have to make. The center wouldn't have been so melty if I'd been able to move the extruder when the print finished. Need to change that in the gcode so the heat doesn't soften parts if I cant get the part off right away.
I think it's turning out great for just spitting a few things out of Sketchup to practice on. We'll see how the finished product turns out.
On an educational note- my students started working with Sketchup this week. That means in another week or two, they should be pretty close to having some printable projects, so watch for some 7th grade Hotwheels!
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